AI Insights · Timothy · January 2022
Top 5 Cooking Games on iOS in Greece Q4 2021
Explore the performance trends of the top 5 cooking games on iOS in Greece during the fourth quarter of 2021, including weekly downloads, revenue, and active users.
During Q4 2021, the top 5 cooking games on iOS in Greece showcased diverse performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at each app's metrics.
Cooking Madness-Kitchen Frenzy from ZenLife Games Pte. Ltd. experienced fluctuations in weekly revenue, peaking at around $1.2K in early November. Weekly downloads varied, reaching a high of approximately 1.1K in the first week of October. Active users saw a notable rise, peaking at about 4.5K in mid-October before stabilizing around 4.3K by the end of December.
Food Cutting - Chopping Game from Lion Studios saw minimal revenue, with a brief peak of $69 in early November. Downloads were highest at the beginning of the quarter, with around 1.6K in late September, but dropped significantly to around 435 by the end of December. Active users decreased steadily, starting at over 3K in late September and ending the quarter at approximately 2.1K.
SpongeBob: Krusty Cook-Off from Tilting Point LLC had consistent but modest weekly revenues, peaking at $127 in the last week of December. Weekly downloads showed a significant increase towards the end of the quarter, reaching nearly 500 in the final week. Active users also rose from around 1.2K in late September to about 1.8K by the end of December.
Airplane Chefs - Cooking Game by Nordcurrent UAB recorded a peak revenue of $129 in the third week of December. Downloads were highest in late October with 236, but saw a significant drop to just 57 by the end of December. Active users experienced a peak of 504 in late October and stabilized around 335 towards the end of the year.
Cooking Fever: Restaurant Game, also from Nordcurrent UAB, maintained a steady revenue stream, peaking at $281 in mid-December. Weekly downloads remained relatively stable, averaging around 100. Active users saw a gradual increase throughout the quarter, starting at 815 in late September and reaching 1.1K by the end of December.
For more detailed insights into these trends, visit Sensor Tower.